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Monday, 3 March 2014

Battlefield 4 Review

REVIEW




The Battlefield series has built its reputation on memorable moments. Some epic, some intimate, some barely believable--YouTube is filled with clips of people far better at Battlefield than you, doing amazing things (to people like you). Battlefield 4 wants you--yes, you--to experience even more thrilling, more epic moments than ever before with a beefed up single-player story and the addition of map-changing levolution events and show-stopping destruction online. That’s the aim… and in this respect, the game is a roaring success.


STORY


Sadly, despite the increased abeblity   of the characters, Battlefield 4’s overarching story blunders from one set-piece to another, ignoring the gaping holes torn in its plot and taking little care to explain what the hell is actually going on (that's war, I guess?). At one point, right near the end of the game, I leaned over to a fellow reviewer to ask about the identity of a character in a cut-scene. Turned out he was the entire reason I’d been shooting the teeth out of Chinese and Russian soldiers for the last six hours (the length of the solo campaign).

MULTIPLAYER




MultiPlayer has ensloved  too. I’m sure DICE would like me to write that it has ‘levolved’, but I’m not going to. All joking aside, revolution makes a huge difference to online play, as does the reintroduction of ‘proper’ destruction. While bringing down the skyscraper in the Siege of Shanghai map is a visual novelty, it genuinely changes the shape of the map. Other stages alter more dramatically, really forcing you to shift the way you play. The typhoon that starts to rage half-way through the Paracel Storm map looks incredible, and ups the Importance of Naval Combat.
 Battlefield 4 trailer


        
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Saturday, 22 February 2014

Titanfall Game Review

Overview                


Titanfall is an upcoming multiplayer first person shooter set in a  fustric  world field with mech-suits and spaceships. It is the first game from respawn Entertainment, a company founded by former Infinity Ward heads Jason West and Vince Zampella after their termination by Activision. The game is being directed by Steve fukuda (previously a lead designer for the Call of Duty series up until Modern Warfare 2) and produced by Drew McCoy (who also worked on Modern Warfare 2). Titanfall will launch exclusively for Xbox One and PC on March 11, 2014, with the Xbox 360 version releasing on March 25th, 2014. The Xbox 360 version will be developed by Bluepoint Games.

Story 

                      
The Story appears to be centered around a member of a roaming space fleet caught far from home on the edge of explorer space know as the frontier through exploration, scavenging and salvage, the fleet seeks a new home for itself but encounters opposition from enemies.


PC Specs 
OS       :          Windows 7, 8, 8.1 64 Bit
Processor  :     AMD Athlon X2 2.8 GHz/ intel core 2 duo 2.4 GHz 
RAM   :          4 GB 
Graphic Card : ATi  Radeon  HD 4770/ NVIDIA Geforce 8800 GT
Graphic Memory : 512 MB


Source       Photo Credit